One of the most popular computer games right now is Minecraft, a game that allows you to create, edit, and explore worlds by digging, transforming, and creating new things out of basic materials like wood, stone, and metal.
I started playing Minecraft on November 27, 2011. Two days later I noted, “I bought it specifically to dig holes and play with flowing water. The zombies really scare me so I started playing in creative mode. However, there is something not as fun when there are no limitations. And I was disappointed in whatever physics logic is used to control water flow. When water is released by digging next to it, it flows for a little while and then stops. It doesn’t flood wherever it can like real water would.”
Recently James Altucher wrote about the value of play in The Ultimate Cheat Sheet for Mastery. He had recently interviewed Robert Greene, author of Mastery, on his podcast, The James Altucher Show.
On February 18, 2014 I was driving to work and heard The Foundation’s podcast, “Learning to Play and Boosting Productivity – with Charlie Hoehn”. In it, Charlie talked about how he discovered the power of play. One thing that struck me is how both James – in his post about Mastery – and Charlie, in his book Play It Away: A Workaholic’s Cure for Anxiety ask the reader to “List everything you enjoyed doing [before, when you were young]”.
When I first heard the question, I didn’t know the answer. All I could think about was how I really didn’t like playing traditional sports. But the second time I heard the question, it’s as if my mind was prepared for the answer and I started to think about all of the time I spent going out into the woods and creating spaces for myself. I called them “forts” because I didn’t have a better word for them at the time, but they were just private, open spaces where I could go to get away.
When I was young I created these types of spaces in urban environments under bridges, in my backyard, at summer camps I worked at, and at colleges I attended. In high school I watched The Englishman Who Went Up a Hill But Came Down a Mountain (1995) – a movie about a map maker who comes to measure a mountain – just to learn more about maps and mountains. It turns out it was all a ruse to get us to watch Hugh Grant fall in love for two hours.
Back in January of 2012 I decided I’d try my hand at making some Minecraft comics and then point you to some that other people have done. I’m no Oatmeal or XKCD, but I wanted to share regardless. This was my first attempt.
Here’s some Minecraft cartoons that other people have done: